Maybe it’s because of my gigantic sessions, but twice have I wondered why the game would stall before just continuing and acting normally like it had forgotten how to work. Another minor technical issue is that the game appears to have a bit of a memory leak. Now, five times in about forty-five hours, I can live with that, especially since the game is automatically saved at enough regular intervals that I lost about thirty minutes at the most. I could be generous and say that’s because they were so eager for battle, but no, it’s not – it’s just a few issues with how a single piece of that unit interacts with the map.įinally, and this is a minor one, but I’ve had a few technical issues. I’ve also had units that just wouldn’t listen to my orders or they wouldn’t line up as intended. When fighting in a city, it is mind-boggling that the units will not just mow a patch of grass they are more likely to walk an extra, valuable, more than thirty seconds so they can stick to the bloody paths. Again, it’s due to inevitable comparisons that it sticks in my mind. I have to make it clear that it has improved, but not at the level of more recent titles.Īnother problem is finding paths and placing units. Maybe I’m overly nice though, but I don’t really expect them to make a new AI. In and out of combat it is far too easy to manipulate. For example, the AI is still pretty stupid. Many of them are from the original release and have been all but repaired as the series has evolved. Now, I’m not going to say that Total War: Rome Remastered has no flaws. Moving around, seeing what you want to see, building cities and raising your armies, it’s approachable and learns from what came next. Browsing through menus and getting the information you need about your family tree, the Senate, your income and expenses – whatever – is much easier to access and understand. To give Total War: Rome Remaster a bit more of a boost, the user interface has been overhauled to be much more user-friendly than the original. It’s these little things that take a game like this to the next level. Even the audio surrounding the battles, and the generals’ excellent speeches before them, are clearer and clearer than ever before. While I don’t think it has been remade, the excellent soundtrack certainly has the original music in a much higher quality format. Improved audio during the game also adds to the atmosphere. To take advantage of the modern supercomputers and give Total War: Rome Remastered an even grander feel, units can also be supersized, with a hint of the healthy modding community that still exists around the original (and other Total War games). Once a faction attacks you, it seems everyone else wants to pile on like they’re craving the world’s most inappropriate gangbang. Yes, other factions can be overly aggressive. It was immediately approachable, and it still is. If you’re playing this game, there’s a reason it was as popular as it was. It allows you to increase your income and monopolize some resources, cutting off your enemy’s access. For example, the trading agent from Medieval II: Total War has been added to Total War: Rome Remastered, allowing you to set up specific trade routes or make use of resources seen on the main map. Several elements have been improved, taken from later titles. On the battlefield, units don’t have the reliability you’d expect from more modern titles, but I can understand and appreciate that.Īside from the visuals, Feral Interactive has not only decided to keep the game as it was. That also includes smoother animations, improved lighting, shadows and destruction visuals. Unit models, buildings, terrain – everything in the game has been polished to bring it closer to modern games. Throughout the package, the game has undergone a massive visual overhaul. This is one of the most pro consumer remasters I’ve ever seen, mainly because those who own the original get it for half the price and even those who can whip up their old copies and add the CD key to Steam. Then you bring in Barbarian Invasion and Alexander, two massive expansion packs that affected future titles such as Barbarian Invasion’s influence on Attila and Alexander’s approach clearly affecting titles like Thrones of Britannia. Other random events, such as the eruption of volcanoes, a city riddled with the plague, and more, made Rome the gold standard that affected so many others. The Marian Reforms, for example, fundamentally change the structure of your armies, but only occur when the first imperial palace is built by one of the Roman factions. While playing Total War: Rome Remastered, you will also discover that Rome was one of the earliest strategy titles to feature world-changing story elements, even those that could fluctuate when they appear in the game.
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